hello all.
I am completly new to openGl, and don’t have much experience in Java. I will develop as a research project at University a “Networked Virtual Environment” in Java. So I need to build the 3d ambient, and also add some 3d objects to it, then study the network efects while the users manipulate those objects on the environments.
I would like to know if using JOGl is my best choice, or if I should use Java3D, or anything else?
If the best choice is to use JOgl, the way I should go is to frist learn some openGl, and then JOgl right? Also, where can I find some resourses to learn JOGl? The only Tutorial I finded so far was this one: h++p://www.stud.ntnu.no/~johanno/appletviewer.jsp?task=tutorials. If anyone could provide me with some more resourses it would be great.
Thanks all,
Uderman