Hi everyone,
I’ve spent a few months working on a game of mine, only to find a few engines out there that might help me out considerably. Now i have a general question about using such an engine. Overall in the game development community, is it frowned upon to code an indie game off a prebuilt engine rather than starting from scratch? I’m pretty new to game programming but i feel like im a rather advanced java programmer.
I’ve been working on my own engine (if you could cal it that) but i feel as though all i’m doing is reinventing the wheel; i’m spending considerable effort programming in functions and honestly in these few months i havent even begun on the actual game yet. I think i went into this project a bit ill informed on my part; i still havent implemented openGL support, lighting, etc etc 
so once again, what is your opinion on someone using an open source engine in their indie game?



There are more realistic ranges in between those extremes.