Question about Slick-Util

Hi, I just have a quick question about LWJGL, Slick2D and Slick-Util. As far as I’m aware Slick2D requires LWJGL in order to function and Slick-Util is a subset of Slick2D, which is within the Slick2D library. Is this correct and also are you able to use the Slick-Util classes without either LWJGL or Slick2D?

Thanks,

Paul

You need LWJGL in order to use Slick-Util.

Cheers! :smiley:

Thanks for the answer. :slight_smile: Is Slick2D required to use Slick-Util or do both just individually require LWJGL to function correctly?

You don’t need Slick for Slick-Util, but you need LWJGL for LWJGL-Util. Depending on your skill you might not want to use Slick2D or even Slick-util.

Cheers :smiley:

Ah, that clears it up. :slight_smile: Cheers