Hi all, is it more efficient to use the separate axis theorem for 2D rotated bounding box collision checks or is it better to just rotate the 4 corners of each box, using those 4 corners to make 4 lines and then just do line-line collision checks again each rectangle side? In either case I’ll have outer bounding circles to check they’re in range to reduce the amount of SAT/line-line checks are performed.
Also if anyone can think of any positive/negative points for using either I’d appreciate it.
Thanks,
Paul