Hi
I have been experimenting with JOGL and classpath arguments after i noticed that JOGL was using Generic Microsoft Drivers on my system.
I have noticed the classpath argument causing the effect is -Xmx, if i set the allocated heap to anything more than 750m, i.e. at 755m the drivers used by JOGL default to the Generic Microsoft Drivers with only support for OpenGL 1.1.0.
I know that I shoudn’t really set it too high unless its on a machine with a lot of memory (am using 512m) but was wondering whether this is an issue with JOGL? or just that by me setting the maximum heap size high relative to my pc’s memory it is causing conflicts on my system?
Any information to shed light on this would be greatfully recieved
Thanks
Mike