I’ve been playing with David Yazel’s Quake loader he kindly made available a couple of weeks back, and was wondering if it was possible to query the scenegraph the loader converts the Quake 3 map into.
At the moment I’ve been trying things like this to return the children from the scenegraph which holds the Quake map:
BranchGroup scene = createSceneGraph();
Enumeration e = scene.getAllChildren();
while(e.hasMoreElements())
{
System.out.println("printing sg elements: "+e.nextElement());
}
locale.addBranchGraph(scene);
runRenderer();
This seems to return less children than I expected.
Is it possible to do this, so I could potentially pick out objects from the Quake bsp map using xith?
Thanx
E.


but ultimately the information doesn’t contain what I need to accomplish my task. 