Putty Puzzle

Actually, out of interest, which version were you trying on OSX?

I’d really be interested to know what the new applet (java2D) performs like on there.

http://www.cokeandcode.com/demos/putty3/applet2/putty.html

Kev

Just saying the LWJGL version consistently crashes Opera instantly.

Riven, could you try kappa’s applet for a mo?

http://kappa.javaunlimited.net/betashot5/

Just see if the latest version of the lwjgl applet stuff fixes the issue. If so, I’ll upgrade.

Kev

Link should have been:

http://kappa.javaunlimited.net/betashot5/betashot.html

Kev

That applet works… (there is hope!)

Again, I cannot modify my post, sorry for the double reply

And now your (probably unmodified) LWJGL putty version now also works… Yesterday it crashed Opera 3 times in a row.

Na, modified it :slight_smile: (and I can’t modify posts either, crap)

Kev

This works just fine running in Safari with OS X. If you want I can try with other browsers (I have Firefox, Opera, IE, Shiira, and Camino all installed) as well. Sometimes it slows down or locks up a bit, and it had a very long load (60 seconds or so), but it functioned just fine.

Hm, I was going to say something else but I can’t remember. :stuck_out_tongue: Well, anyway, give a go at my level, somebody.

Cheers.

I tried your level for 15 minutes, still haven’t solved! :slight_smile:

Kev

Cool. Do you want me to check those other browsers?

Sure, that’d be great

Tbh, I’m still umming and arring about the worth applets generally. It’s nice to be web embedded but still a lot of mucking about to squeeze performance of any sort out - and of course massive inconsistence between performance on different platforms. LWJGL Applet super performance everywhere and easy (for me at least), has a great configurable loader now but theres still that certificate to accept (though notably it doesn’t seem to be stopping anyone :)). Webstart - still cert but nice and reliable now, unfortunately nobody outside of us lot understand it so probably only good for testing. Standalone EXE - looking like the best option for most the stuff I do (maybe not this?). Easy, no certs, understandable by end users, can cut the VM to tiny distribution, guarantees java. Just the lack of casual nature - though I guess click download, double click exe is pretty easy going. :slight_smile:

Kev

Yay, finally done your level! Had to get my wife to help tho :slight_smile:

Kev

:smiley: Congrats on finishing my level, I’m glad it was actually difficult.

As for the method of distributing applications:
I personally think Webstart is not bad at all, especially if you use a shortcut in your JNLP to create an application for users to click on once they’ve downloaded it. That’s pretty similar, overall, to downloading an EXE. On my own site, however, I typically have both a Webstart and a downloadable JAR, which can be double clicked as well, of course. Then some games call for one solution or the other (as you mentioned already). But, I never bother with applets, because I personally hate them when they’re used for games. The egregiously long load times for most games really turns me off. If you’re browsing stuff on the internet, you’re not expecting to wait. I remember playing one applet that locked up my browser for around 10 minutes, then the game was nothing but a tech demo. Stuff like that has me steering clear away.

And I just found a bug, this one involving Undo. It appears you can’t undo past letting a block go in a goal - it will continue to go in, no matter how many times you undo.

In fact, I thought the undo functionality could be greatly increased if you made it a slider bar. That way you drag it to the left for each undo, or back to the right for each redo. That makes it significantly faster and more intuitive.

Apologies on the triple post.

I made another level called “Yellow Herring.”

It’s probably on the level of being obscenely difficult. Not only is gigantic, complex, and confusing to navigate, but the whole level has a sort of BS trick to it. :stuck_out_tongue:

http://www.mediafire.com/?yprwbomz1nj

Hint: Think about the name of the level.

Would it be ok if I included your levels in the game. I’m going to be doing another release in the next few days. If anyone else has any levels I’d love to consider them too :slight_smile:

Kev

Hi Kev,

I tried your game a couple of weeks ago and I want to say that it’s quite cool! Good concept! I didn’t have time to play it for more then 10 minutes though.

Keep up! :slight_smile:

Yeah, I’d love to see my levels in the game. Good stuff!

If I make more, want me to just reply to this thread again?

It’s late, and I’m tired. 2.30am and for better or worse I’ve just put up the new version of Putty Puzzle. It has:

  • 18 Levels - 6 of which are optionally tutorials (frank will help you out if you ask).
  • Instructions Page
  • Lots of bug fixes
  • Some usability fixes
  • A few new level features
  • Undo during the level
  • Undo, restart and quit visible options

No apologies for bugs and/or typos. I’ve still got a lot of work to do. Thanks to the people who contributed levels.

Putty Puzzle as Java Web Start
Putty Puzzle as LWJGL Applet
Putty Puzzle as a Java 2D Applet

Feedback as always appreciated. This seems to be going somewhere which is a refreshing change :slight_smile:

Kev

PS. If anyone’s interested it actually got some coverage elsewhere.

Looks great! I took a brief look at all the levels, seem very fun. More in-depth reply later.