Hi,
In my project I would like a border of 10 pixels to be around my GLJPanel.
Is there a way to set an option in OpenGL (or even just swing for that matter?) that would add a white border of 10 pixels around the outside of my entire GLViewport? or a way to set the coordinate system so that the farthest left point (top, bottom, right, etc…) are 10 pixels inside from the very edge of the GLJPanel.
I’d rather do it in OpenGL, since some things are going to be drawn right at the border, and it would be good if there is any overlap that they could still be displayed, but any ideas are more than welcome.