Our company does contracting with other companies to do the code/art for their game ideas on iPhone games, plus we make our own game. Ours is very close to release, but not out yet. In the meantime, I spent a few weeks wrapping up and finishing this Skating game for another company, and it’s just now been released on the app store.
Note that I did only about 15% of the code in the game, aside from time spent coordinating contractors and resources. But still, my name’s in the credits, so I thought you guys might be interested.
http://itunes.apple.com/us/app/dizm-skate/id342568077?mt=8
It’s only 99c, and is a decent time waster. Good for kids, mostly.

Congratulations on getting something, somehow, out to the masses. It’s definitely a step I have yet to take.
I wonder how many of those reviews are actually real. Hopefully sales pick up on that game, because right now they’re lacking. It has lots of loading problems related to Unity at this point anyway which we don’t have time yet to touch up, so I’m not surprised.