Playground is a prototype of a games distribution framework. It was a concept that seemed like a good idea. Then found out that the Stencyl folks also thought so and had specced something out which I’ve tried to implement here. Playground gives a cute interface to finding and starting games. It uses JNLP as the launch descriptor and has a pluggable backend for locating games (currently implemented against a Java Unlimited server).
The current prototype doesn’t have many games on but kinda shows the intention. While I think the prototype has come off ok I’m not really sure where it should go next.
There are a few rough edges to sand on the front end but it’s mostly functional… note that when downloading the game and/or launching you currently get an ugly message and have to wait. No status. Thats something I’m intending to fix if I can see a direction from here.
http://slick.cokeandcode.com/demos/playground.jnlp
I’d appreciated feedback/ideas where and what to do next (other than stick the code in the bin :)).
Kev