I’ve been doing a bit of work on the game Boggle as an exercise. What I’m curious about is if there are any general rules of thumb about proprietary games and books or tools written to help people learn to play those games better. Anyone know anything about this?
Are all the Scrabble books and apps controlled by the holders of the Scrabble copyright?
For example, if I wrote an app that presented “training rounds” with feedback, I’m wondering if it would run afoul of copyright laws. A training round isn’t exactly the same thing as Boggle itself, and I wouldn’t be allowing two-player or multi-player modes. Boggle is essentially a multiplayer game, it seems to me.
I suppose one could come up with “sub shapes” (e.g., make smaller sections of board for the various training drills), and further stuff to make it less like the game itself.