PROJECT REJECTED: human

We want to make an Plugin based multiplayer Game, where anyone who wants can do it´s own Object, Buildings, etc. A multiplayer realtime Game, where you control some Human like Creature and handle with Objects and Buildings.In 2D. The Multiplayer system uses an gzip-compressed self made Message system. including an ping every x minutes. The program uses as configfile an xml-file none validating. The Plugins like Buildings, Items, Living Object, etc. will be sub classes of an special class for each thing. The Server will keep of an list of user, which can automatic created or not. The password will be saved as SHA-1 Hash.

Interesting concept, I think it’ll be a massive technical challenge to develop some interface that is flexible enough to support any one pumping in any “Thing” while still fitting in the game world consistently. You might want to consider formalising the “Things” that can be created and definining them explicitly within the game world.

Cool tho, +1

Kev

As there are no “no” votes, I am chosing to hold this project over and give it one mroe week to acquire the two more “yes” votes it requires.

As this project has recieved no more “yes” votes this week, I am retiring it as rejected.