Project NAH - A sandbox survival platformer.

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Project NAH Rewrite
(thumbnail)

http://puu.sh/d9mmo/c34b31fe16.png

Project NAH is being rewritten with LibGDX. It will now be able to fulfill its dream at being a scary, tedious yet fun pixely sandbox exploring game. At the moment I am in the process of rewriting the features in the old version, then I will get back on track.

Some notable features in the rewrite so far:


CAVES


Cave systems using the power of simplex noise to make traversable, extended, multi cavern networks that typically span for tens of thousands of blocks in any direction.

http://puu.sh/d9nmT/e79bde0b68.png


BITWISE TILEMAPPING


I think it looks nice :)

http://puu.sh/d9nwa/865a82f1c7.png


INFINITE WORLDS


World starts breaking roughly at ~5 million *oh no*.

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LIGHTING


Uses box2dlights, looks lovely and adds an amazing atmosphere.

http://puu.sh/d5khf/f62011dfd4.png