Project Darkstar?

Looking to see how many people have actually used it or are currently using it. And the pros-cons using it over the standard socket api.

I have been reading over the docs and its pretty hard to wrap my head around whats going on. I find the docs are difficult to follow and they dont really explain whats going on very clearly. From what I read it looks like it can be alot better for multiplayer online games, but the architecture is hard to understand.

i only checked a little sample code so far and it looked quite simple from the client side.
never checked the server though. maybe the samples are better than the documentation.

Darkstar is much more than a networking API. It is an application server which takes care of many issues related to concurrency, so that you can write the server code as if it was single-threaded, but the server will execute it using multiple threads and servers.

Have you posted in the Drakstar forums? You may have better results.

Would that invoke the same responses as ppl coming here and ask if java is suited for gaming?

Well, I was thinking about the Darkstar forums because they naturally serve this type of question. I’m not saying it’s a bad idea asking here.

I appreciate the responses. I am currently diving into it because it seems to be the solution I’m looking for. Even if it imitates single thread, I think it will make maintaining and updating my code alot easier and in reality, the architecture it represents is exactly what I was looking at on my own paper mock ups and pseudo code.

I’ll post any pros and cons.

Thanks for the input.