Profiling JOGL apps

Hello,

I am trying to profile a game I am writing w JOGL and am having trouble getting it to work. What I was wondering was, what profilers do people use/what ones do people know of that work with JOGL?

Thanks!

Depends on whether or not you want to profile your application logic or the actual rendering itself.

For application logic profiling I’ve been using the jvisuamvm exe that comes with the JDK. (1.6.0_07)

It has helped me track down memory leaks as well as cpu load hotspots.

As far as profiling OpenGL goes that is a whole nother story that I will let someone else address.

glIntercept maybe?