At the risk of matching the indie developer meme too closely I’ve been toying with the idea of a turn based procedurally generated platformer with pixel art:
https://dl.dropboxusercontent.com/u/1668516/shots/plat8.png
Just infinite map at the moment but seems to work ok. Would appreciate any and all feedback. It’s build with LibGDX so the there’s a GWT version here:
https://dl.dropboxusercontent.com/u/1668516/games/plat/index.html
Plans going forward not really sure. Probably going to add:
- Key/Door type logic
- Fetch/Carry quests
- Switches
- Teleporters
- More trap types.
- Fire ball spitters
- More enemy movement types (chase, pause, etc)
Cheers,
Kev