My game will be my first take on procedural game generation. Essentially it will be a classic adventure-game with a graphical camera-style similar to old dungeon games such as “Eye of the beholder”. All graphics will be procedurally generated as well, and they will be reminiscent of the old Atari-games in style.
The goal of the game will be to get out of the “dungeon”. The map generator will give the end-user the ability to define some parameters such as map size, difficulty and so on. I have an infinite-mode ready as well for those whom are really bored!
Here’s a sexy screenshot (8x size):
Yes, it isn’t very pretty to look at, however i’m terrible with graphics, and it is easy to generate this without using any external resources