Hi all,
First post and first demo.
Looking to create a Full Thrust type game but with a lot more detail.
I love procedural content and this is what I have come up with so far to create unique looking spaceships - no two are alike!
http://dl.dropbox.com/u/36532713/ShipFactory.jar
Should work fine with the standard call ‘java -jar ShipFactory.jar’ - needs 1.6 or higher.
I am thinking that hull points, weapons systems, engines etc will be determined from the amount of colored pixels and set randomly. Players can then just keep generating these procedural ships until they find one they like, that fits within the current games point limitation and off they go.
Props go to Dave Bollinger - http://www.binarymoon.co.uk/2007/02/dave-bollingers-pixel-robots/ for putting me onto the idea.
UPDATE - New Ship Factory to sample - accessible via the dropbox link above.