Hi
are there any known issues about rendering transparent things before other transparent things ???
It’s just this: I get this very strange effect of the one transparent shape un-transparenting the other (making it invisible). This may sound confusing, so here’s a screenshot:
http://www.wi-bw.tfh-wildau.de/~_amueller/screenshots/transparenyTreeError.jpg
The tree consists of several Faces with a texture that also contains alpha values. Now at the places, where a face is 100% invisible the ground (also a Shape with a alpha-texture) gets also invisible. >:(
Also parts of the tree (probably because of that effect) don’t get shown, but they do if I rotate (again probably because of that effect).
Arne

