Problem with OpenGL-Pipeline...

Hi there!

I have encountered some strange issues when using the OpenGL pipeline in conjunction with Frames that are greater than the Desktop-size.
I was able to reproduce this problem with all swing apps I tried, I just maximized then, moved the to “left” outside of screen and resized them.
Now the whole window wasn’t renered correctly at all.

Is anybody able to reproduce this problem?

Thank you in advance, lg Clemens

could somebody be so kind, open a swing-app with opengl enabled and resize the window greater than desktop-size on linux, please.

man, thats not too much work…

lg Clemens

Same problem (even worse : repaint problems appear if any window big enough is moved outside the bounds of the screen. It doesn’t have to be bigger than the screen.

tests on mdk linux 10, KDE, nv geforce 2 , jdk 1.5.0

Lilian

Thanks!

Well, I tried the same as you and get even the same problem - so there seems to be something wrong.
I have a GF488Go, its also basically a “GF2-Class” chipset, so we have the same problem with the same chipset.

It would be great if anybody with a different card could try it (ATI, GF-5/6xxx), maybe its just a bug in NVIDIA’s drivers…

Thanks for trying that out, lg Clemens

FYI: Chris is on vacation for a couple of weeks, he’ll answer ogl pipeline related questions when he comes back…

The poor guy deserves a break from being swamped by 1000s of questions. :slight_smile:

[quote]FYI: Chris is on vacation for a couple of weeks, he’ll answer ogl pipeline related questions when he comes back…
[/quote]
On topic, the answer is no.
Radeon 9700 Pro CATAYLST 5.4.

Hmm, I think Cris was quite stressed the last months :wink:

Hmm, could be an driver-bug too.
Another thing I found out is that the window only becomes invalidates if it is moved out of screen left or right.
Moves to high or low do not result in corrupted screens…

lg Clemens

[quote]Hmm, could be an driver-bug too.
Another thing I found out is that the window only becomes invalidates if it is moved out of screen left or right.
Moves to high or low do not result in corrupted screens…
[/quote]
For the record, this has shown up on our radar under the following bug report:
http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6260132

I’ll try to investigate further in the coming weeks…

Thanks,
Chris