Doing the following with a GLJPanel I get the GLException that can be found below. I actually thought it was a problem with my driver but using a GLCanvas everything works fine. I tried with jdk1.5.0,1.5.0_01, 1.4.2_05.
-stephan
GLCapabilities capabilities = new GLCapabilities();
JPanel panel = GLDrawableFactory.getFactory().createGLJPanel(capabilities);
JFrame frame = new JFrame("OpenGL Test");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(400,400);
frame.add(panel);
frame.setVisible(true);
Exception in thread “main” net.java.games.jogl.GLException: Unable to set pixel format
at net.java.games.jogl.impl.windows.WindowsGLContext.choosePixelFormatAndCreateContext(WindowsGLContext.java:493)
at net.java.games.jogl.impl.windows.WindowsOffscreenGLContext.create(WindowsOffscreenGLContext.java:181)
at net.java.games.jogl.impl.windows.WindowsGLContext.makeCurrent(WindowsGLContext.java:135)
at net.java.games.jogl.impl.windows.WindowsOffscreenGLContext.makeCurrent(WindowsOffscreenGLContext.java:128)
at net.java.games.jogl.impl.GLContext.invokeGL(GLContext.java:250)
at net.java.games.jogl.GLJPanel.reshape(GLJPanel.java:131)
at java.awt.Component.setBounds(Component.java:1847)
at java.awt.BorderLayout.layoutContainer(BorderLayout.java:809)
at java.awt.Container.layout(Container.java:1401)
at java.awt.Container.doLayout(Container.java:1390)
at java.awt.Container.validateTree(Container.java:1473)
at java.awt.Container.validateTree(Container.java:1480)
at java.awt.Container.validateTree(Container.java:1480)
at java.awt.Container.validateTree(Container.java:1480)
at java.awt.Container.validate(Container.java:1448)
at java.awt.Window.show(Window.java:507)
at java.awt.Component.show(Component.java:1300)
at java.awt.Component.setVisible(Component.java:1253)