Hi,
I am new to JOGL. I tried to use GLJPanel and when I run the program, I encountered the following error message:
Exception in thread “main” net.java.games.jogl.GLException: Unable to set pixel format
at net.java.games.jogl.impl.windows.WindowsGLContext.choosePixelFormatAndCreateContext(Windo
wsGLContext.java:493)
at net.java.games.jogl.impl.windows.WindowsOffscreenGLContext.create(WindowsOffscreenGLConte
xt.java:181)
at net.java.games.jogl.impl.windows.WindowsGLContext.makeCurrent(WindowsGLContext.java:135)
at net.java.games.jogl.impl.windows.WindowsOffscreenGLContext.makeCurrent(WindowsOffscreenGL
Context.java:128)
at net.java.games.jogl.impl.GLContext.invokeGL(GLContext.java:254)
at net.java.games.jogl.GLJPanel.reshape(GLJPanel.java:131)
at java.awt.Component.setBounds(Component.java:1664)
at java.awt.BorderLayout.layoutContainer(BorderLayout.java:691)
at java.awt.Container.layout(Container.java:1020)
at java.awt.Container.doLayout(Container.java:1010)
at java.awt.Container.validateTree(Container.java:1092)
at java.awt.Container.validate(Container.java:1067)
at java.awt.Window.show(Window.java:461)
at java.awt.Component.show(Component.java:1133)
at java.awt.Component.setVisible(Component.java:1088)
at RotatingPyramid.start(RotatingPyramid.java:55)
at RotatingPyramid.main(RotatingPyramid.java:62)
I am using JOGL ver 1.1.0-b04. My configuration is as follows:
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: Radeon 9200 DDR x86/SSE2
GL_VERSION: 1.3.3683 WinXP Release
Thanks.
Cheers,
-WK-