Hello,
I just tried to use GageSound for background music in a little game. The problem I have is that the music can’t be restarted when it has been finished the first time.
Within my method I call periodically the method isRunning() and if it returns true I call the play(…)-Method.
But this doesn’t work. :’(
Should I load the whole file again or am I doing something wrong?
Another problem: If the player dies I call the stop-method to switch background music off. When the game restarts and I call the play()-Method the music doesn’t start at the beginning. It will be continued where I interrupted it.
Please, help.
Ralf