Hi there,
I’m having the worst luck coming up with a system for this project. Basically, I need a simply algorithm that detects if player1 is in a door, and player2 is in a door… then proceed to next level. Else, if player1 is in the door but player 2 isn’t, then don’t go. (& vise versa).
I’ve tried many things. Something simple please!
Thanks!
- A
(Yes, this is like beginner, I don’t know why I can’t get it)