Update: 11.04.2013
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added “Variants” to tiles
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added “Growing” mechanism to map building
(Tiles can have attributes, that imply growing features) -
build seamless tiles added (although it looks quirky)
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added color (RGB/HSB) seetings to grafics
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BugFixes
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I still have to clean up the code a bit, build packages with some example grafics, than I will go public.
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Hello to you all,
I know there are a hell of a lot of Tile Tools, Map makers and so on out there.
Nonetheless in preparation of new gaming project I built a tool collection I named TT-TileTools.
I just updated my documentation and would like to get some first impression feedback, befor releasing the tool itself to the public.
Here is a link: http://www.deamonsouls.de/TT/
Short summary of its merrits:
- ImageCollector
- collect images
- extract tile grafics and animations
- bundle and save images
- crop images and animations
- build elementary animations form grafics
- save data to xml or customized export
- TileManager
- build tiles from images
- animated tiles
- tiles can have an arbitrary number of attributes
- save data to xml or customized export
- more
- Map Maker
- build maps from tiles
- use as many tilesets as you want
- layer support
- customizable grid settings
- automated creation of tile transition layers
- build maps from grafics
- map generating algorithms
- save data to xml or customized export
Comments welcome…
Regards
Malban
PS
Screenshot to keep topic confirm with board rules: