Well, I wanted to speak about this on the LWJGL forum but I can register to the forum (I never get the activation email).
Since OpenGL 4.1 is out, is it planed to support OpenGL 2 ES in LWJGL ?
Is it planed to do a ARM port ? (I don’t think so) If I want to port it, where should I start ? (I’m really a newbee about this so be really clear :P)
