Was wonder if anyone could point me to porting libs to Java. There is an awesome physics lib built into Blender 3D’s game engine and was wonder if it was possible to get running in java.
You could look at joode, it’s not finished but it’s a java port of ODE.
Also, @t_larkworthy
Why did you choose to port ODE instead of Bullet.
I know of swig, it’s what they used for odejava. Personally I’m not a fan of it, so I was referring to a complete rewrite.
ODE is more popular in universities for research. I am actually using JOODE for research. I am not a game developer, but the requirements often overlap.
I think ODE appears to be the more mature product, though the collision routines in bullet are pretty lush.
JOODE is too incomplete and it seems that it is kind of abandoned (is it, t_larkworthy?). So a complete JBullet would be better than an incomplete JOODE, even if ODE was my first choice as well…
Abandoned I think is too strong a term. It is temporarily shelved why I write all the other code relating to my PhD. I will get back to it later in 2008. However, I have to be quite focussed on getting my work stuff to work, so whether JOODE will improve from a community point of view might be debatable. I hope it does, but like I said, it isn’t my highest priority.