Popular Java EXE packing methods

So what are the popular EXE packing methods for stand-alone java games these days?

Installer?
Launcher?
Native Compiler?

JET was popular in the past, but I have seen increasingly more references to MoleBox recently. Is anyone actually using MoleBox? How well does it work with Java?

Cheers,

Will.

I tried it out on TakeDown, works fine. However, it doesn’t gain you a great deal unless your willing to hack around the VM, write yourself a native launcher that only launches your game to reduce the size.

If you’re just looking to get a exe and don’t care about size JSmooth is your answer. It just optionally packages the JVM with the distribution (making it whopping big).

Kev

I use Molebox. The best tribute you can give Molebox is… that you don’t know I’m using it. Or Java for that matter.
And JET rocks. For ultraperformance, you want JET. It’s still considerably better than any of the VMs out there.

Cas :slight_smile:

Last time I had to deploy an application (not a game) on Windows, I used NSIS both for creating a tiny little starter exe and the setup application. NSIS’s LZMA compression squeezes a 1.5.0_03 JRE down to 10,5MB (used to be much better in oder older versions, too bad we’re not allowed to remove unused stuff from rt.jar).

Stefan

Can you provide a link to takeDown?Thanks