hi,
when i load an image with the transparency flag set to Transparency.BITMASK or Transparency.OPAQUE i have no problems drawing these images at about 50 fps.
but when i set the flag to Transparency.TRANSLUCENT (because the explosion sprites look so much better this way 8)) my framerate decreases and the game runs really slow.
my question is: is this a known limitation to Java2D or did i miss something?