What kind of cell phone do you have/use? Does it have Java support for downloadable games?
I use Siemens with Java support.
What kind of cell phone do you have/use? Does it have Java support for downloadable games?
I use Siemens with Java support.
I’ve got a Siemens C55. Great phone for its price and the C55 API is cool, too.
My problem lies with the lame 3k or 30k limits of many WAP providers and the fact you can’t reach the java memory through cable on most phones these days.
But that’s a different topic… :-/
I’ve got a Motorola i85s and while it doesn’t have colour it’s still a pretty good phone. The best thing about it? It supports all the optional connection types in MIDP…
Regards,
Bill
Nope! Got a 3310e, which is crap, but works.
Cas
I’ve got an LG5350, which appears to have good Java support. I want to get around to doing some programming for it, but unfortunately, I just haven’t had the time. For the price of my phone, I’m quite impressed by the speed of the virtual machine.
God bless
-Toby Reyelts
Nope. I really need a new phone though so I will get a Java phone early 2003. I am just waiting for the Nokia 3650 to hit the market so I know its price and can compare it to my other candidates: SonyEricsson P800, Nokia 3510i and Siemens S55. I would really want to develop for the Series 60 spec and possibly work with Wap 2.0 services so if the Nokia 3650 costs below 500 euros I will probably get that one.
The Motorola and Samsung phones are really out of the question since those companies don’t seem to be able to get rid of their external antennas. The reason I am in such a desperate need for a new phone is that I broke the antenna attachment on my current one by wearing it in my pocket (I keep it glued together for now).
Motorola’s and Samsung’s phones also seem to suffer from shorter battery life than the phones from SonyEricsson, Nokia and Simens. This also tends to be a problem for PDAs with phone functionality and is one thing that make phones with PDA functionality, such as the SonyEricsson P800, attractive.
Here is a page with benchmarks of the Java implementations on various phones:
http://kissen.cs.uni-dortmund.de:8080/devicedb/index.html
Unless you’ve got a MIDP2.0 phone, the chances that your phone really supports clean download of Java games in a non proprietary manner is highly unlikely.
I think it will take quite a while for MIDP2.0 phones to reach the market and since I really do need a new phone ASAP I was thinking that I could get the next best thing by getting a phone that supports the Series 60 platform.
The Series 60 platform was developed by Nokia but has been licensed by Samsung, Siemens, Matsushita, and Sendo. Since the platform standardizes button configurations, screen resolutions, processor speed, and seems to include Nokia’s extensions for Java (with features such as low-level graphics buffer access) it may very well become a de facto standard for serious MIDP1.0 apps while we wait for MIDP2.0 phones to be released or even announced.
I’ve got a P800. But I haven’t got a sim card for it yet, so I’ve got no idea how good it is on the Java front. Damn fine looking phone though. Not as large as I expected it to be.
I got a sharp gx10 and its bloody great for games. Nice screen and good buttons and responsive! unlike my old t68! Brilliant phone.
I don’t even have any mobile… :-[
I have an old Siemens S35i, WAP but no Java. And the damn inbuild minesweeper-game comes with a “Presented by Microsoft” logo.
Just found out that Siemens&Sun have a little competition for mobile games:
http://www.javamasters.org/
But it will alreaday end in 12 days
I just got a P800, looks good so far, haven’t had a chance to check out the Java side of things. The phone on the whole though looks like a winner.
I’ll keep you posted on what I learn.
Regards,
Andy.