Pokémon © is a trademark of Nintendo:
http://www.pokemon.com/us/legal/
I needed break from 3D stuff so I spent a day making this little Java2D application. Some features aren’t perfect, but I will be wrapping it up here soon. Hopefully this helps some beginners
Direct image URL: http://i.imgur.com/ZQrjbPT.png
“Features” include smooth movement / animation system, tile / clipping editor in-game, sort of attachable gear… other small things. Project is ready to go just add it to your preferred IDE and run the Engine class
Controls:
- wasd/arrow keys = walk around (if no editor mode is opened, left click a tile to fast travel)
- Press T for tile editor (left click a tile to texture it, also keys 1-3 = different tiles)
- Press C for clipping editor (left click a tile to toggle clipping)
- Press H to equip a red partyhat
- Press G to toggle the region grid
- Press B to toggle bicycle
- Right click to place a shrub
The sprites are all public domain as far as I know (although they’re probably only Pokemon sprites that have been tweaked), and the partyhat is made by me (also public domain)
http://uppit.com/3cm6cjsonec0/Low_Expectations_2D.zip
Suggested features welcome? If I have energy I’ll add simple particles and more attachable gear. Maybe 2 player mode…