I’m thinking of saving player data and possibly world data. Usually, this kind of data would end up encrypted. I think i would have to make some sort of txt file containing data like this:
892u38992842304823ur99rf nr28rm0c480m,0v,k8up,9s3uc4ta,t
sdf8uv9y9yne9yyty4738yrt874ynva7yw37ey6978y34y278y7y378r345
235iu89u29u8ru82u38ur82u8u8ewufrn02auuuuuuon2r87545y75q43545
r784wynq9ay7hmv8isw7mcy78w3a87y78ryghw8sehdgir99438rhgy973
and scan for certain data on each line. But for map data like a sandbox, how would that go?