Plague

Download]

This is my fun but simple game that i have made. It is probably my first finished game (with graphics and sounds).

Screenies ;D:

  • Main Menu

http://imageshack.us/a/img696/4628/screenshot20120929at731.png

-Game

http://imageshack.us/a/img845/6923/screenshot20120929at829.png

have a go and…
Download

Post your highest scores below!

Doesn’t seem to work for me. Gets stuck on the “Plague is Loading” screen and then it turns grey. Command line shows


java.io.IOException: mark/reset not supported
        at java.util.zip.InflaterInputStream.reset(Unknown Source)
        at java.io.FilterInputStream.reset(Unknown Source)
        at com.sun.media.sound.SoftMidiAudioFileReader.getAudioInputStream(Unkno
wn Source)
        at javax.sound.sampled.AudioSystem.getAudioInputStream(Unknown Source)
        at sothatsit.plague.Sounds.load(Sounds.java:23)
        at sothatsit.plague.Plague.start(Plague.java:162)
        at sothatsit.plague.Plague.main(Plague.java:120)
java.io.IOException: mark/reset not supported
        at java.util.zip.InflaterInputStream.reset(Unknown Source)
        at java.io.FilterInputStream.reset(Unknown Source)
        at com.sun.media.sound.SoftMidiAudioFileReader.getAudioInputStream(Unkno
wn Source)
        at javax.sound.sampled.AudioSystem.getAudioInputStream(Unknown Source)
        at sothatsit.plague.Sounds.load(Sounds.java:35)
        at sothatsit.plague.Plague.start(Plague.java:162)
        at sothatsit.plague.Plague.main(Plague.java:120)
java.io.IOException: mark/reset not supported
        at java.util.zip.InflaterInputStream.reset(Unknown Source)
        at java.io.FilterInputStream.reset(Unknown Source)
        at com.sun.media.sound.SoftMidiAudioFileReader.getAudioInputStream(Unkno
wn Source)
        at javax.sound.sampled.AudioSystem.getAudioInputStream(Unknown Source)
        at sothatsit.plague.Sounds.load(Sounds.java:47)
        at sothatsit.plague.Plague.start(Plague.java:162)
        at sothatsit.plague.Plague.main(Plague.java:120)
Exception in thread "Thread-5" java.lang.NullPointerException
        at sothatsit.plague.Sounds.setSoundVolume(Sounds.java:72)
        at sothatsit.plague.Plague.init(Plague.java:288)
        at sothatsit.plague.Plague.run(Plague.java:296)
        at java.lang.Thread.run(Unknown Source)


seems like there is a problem loading the sounds :stuck_out_tongue: ill try to fix it but im off soonish to the australian basketball nationals for a week.
Its weird though because it works for me (im on a mac if that makes a difference)

Running Windows 7 (32-bit) here. Graphics card ATI Mobility Radeon HD 3650.

Works for me, but I get a black/white flickering on the very right and very bottom edge. I think I had this before, using a Canvas

The mark/reset error is caused by a Java 7 bug, of which a workaround is explained here.

I had the same problem with the first version. With the new version I am able to start the game, however the flickering which was mentioned above appears (using W7 64Bit).

Yup. The lower right and bottom edges of the screen have a black-and-white flickering.

Other than that though, really fun game! Not too much skill involved but fun to see them get infected :smiley:

If you plan on expanding this maybe you could make different types of “people” to infect, with different infect radii and different death times.

The title looks like it says “PLOGUE” ???

Anyway, ever seen the Pixel Zombies live wallpaper for Android? You could add “hunters” for a challenge.

any ideas how i can stop the flickering i went on ra4king’s link but thats about audio? i think that must of been about something else

Hey guys, i was bored so i spent about half an hour working on the graphics. Its been a while since i’ve worked on this project and looking back over my code is not a pretty sight. Heres what i added:

  • blood splatter
  • vomitting - infected humans will now vomit and when a human who is not infected touches it it will get infected.