Anyone know what the status of the inclusion of pixel shaders in j3d 1.4 is?
Are there any tutorials and/or examples on how to use pixel shaders?
I’ve been out of the 3d programming relm for a while - master’s thesis kicked in heavy last year so I am starting back on a game that I had put aside.
I noticed when that j3d is now open source and includes pixel shaders which is a great surpise. I know this is another topic, but how is jinput? The last time I tried it out it was still in development. So I am still using javajoystick.