I decided to take a break from my main project and proposed an artist who used to work me with on the previous project a new format. The idea is try to release a game in a month (not necessarily consecutive months, so we can sort life and take a break from grind from time-to-time). Once the game is released we make a short retrospective, to understand what went well, what went wrong and brainstorm the new project. We come back to the old one, only if there is some potential.
So the first one of the series is called - Pigeon: Apocalypse
The player is controlling the main hero - pigeon, with only one button, which allows to prevent the bird from falling and dying. Touching any obstacle is deadly, therefore once collision occurs the game is over. Currently we are on day 13 of 30 (working only a couple hours a day, since we both have jobs). The game can be downloaded using the following URL: https://drive.google.com/open?id=1k3U8Ly7s1Vqmrx_KzBWi3s2gEYOXKbE4
- Any key to start the game
- Arrow UP to move the main here
Feel free to give any feedback.
(bird is taken from: https://opengameart.org/content/flappy-bird-sprite-icy-flying-character, background and obstacles were done by the artist dude)