Picking using Bounds

Hello folks, I have a question about picking:
Is it possible to pick objects only within certain Geometry Bounds in 3D Space so I can pick only
Shapes that are very close or very far away for example?

Thanks for your admittance

Ok, I solved the problem myself by calling
View.setBackClipDistance( )
before calling
View.pick( …)
and restoring the back clip distance after that.

Thanks anyways

thanks for posting your solution :slight_smile: good luck with your project.

Cheers,

Will.

Hey this is a cool hack!! I’ll definetly remember that one, even if I’ve got my own picking algorithm.