Everything was working fine until… well until what ? I can’t remember, that’s the worst of it.
Has anybody done anything recently (code streamlining, e.g.) which could have screw up picking ?
It’s really strange… on some portion of my terrain (which consists of one quad) it works well, then at some frontier it jumps to another place and do some strange things…
I’m gonna investigate further but if someone changed something in the algorithm, please put an end to my pain