Hello I have an application and have finished a version for the series 60 platform.
To take the project forward and make it as lucrative to a publisher as possible I am trying to come up with a list of phones that we can try and port the game to so that I can show a large list of phones that it will work on.
App specs are 155k jar size, MIDP 1.0 and above, RMS size 90k, heap 1Mb,FullCanvas, Uses Nokia UI API but - could be changed to work with fairly easily, min screen - 176*208, it is a game that would prob be aimed at the uk market at first and we have coded it in the 5 main languages EPIGS.
Any suggestions of phones I should look into supporting would be brilliant. I have included the 6600 with the dodgy firmware version that crashes upon switching between canvases - which have not found a proper resolution to yet!
So firstly are there any serious bugs that could be expected from any of the 14 series 60 Nokia models or from the sendo x or siemens sx-1?
Which SE phones would have little or no trouble porting to from past experiences - and is implementing touch-screen a big issue for the P800 etc
Are there any other models that would be worthwhile trying to port to that wouldnt cause too much trouble and are/will be popular?
Finally what is a reasonable number of phones that I should approach a publisher with as I do not want to be committed to too many - but I can also see from the pub’s point of view that they will require a lot of phones espec if the app isn’t supported on anything lower than the series 60 platform.
Many thanks, any of your comments would be of a real help to me.