Phased's Horde Style Game

The game is a Horde style game, probably not the traditional zombie horde style game.

Art is currently a place holder, I completely suck at art, so its definitely not my focus.

The font is made by HeroesGraveDev.

This game was made for my year 12 Major Project, and wanted a fairly simple game to make.

The game is mostly done, what I have left to do is maybe a new level design, new tiles too add to the level, a few more particles for mob spawns, few more items that can be dropped, and maybe add player attributes that can be modified from drops.

https://dl.dropboxusercontent.com/u/74580593/SDDMajor/image1.png

The preferred way for you to run the game is through my Launcher I made, the major project requires a way of maintenance (I highly doubt anyone in the class will do this, so it will probably be ignored from marking… and online way of help).

The launcher will check for updates, and apply the update when it is needed, this is optional, and you can click no to updating.

Launcher Download

Non Launcher Download

Controls:
W, A, S, D, arrow keys
1 and 2 will changgeg between piistol and shotgun
Mouse to turn around
left mouse to fire in the direction of the mouse
left control will allow for you to turn around and shoot without changing direction of movement
Escape will go back to the main menu.

2 known bugs are, at a certain transformation, the tiles will be spread 1 pixel vertically, this will fix its self, but I can not see the problem other then something to do with glTransformf.

and holding down a or d when holding w and s will effect your speed, I need to figure a way to allow left and right direction based on the players angle.

Any help for these issues would be great :slight_smile: