Hello everyone,
I have tried to adapt some of the code I found for 2D Java games to work in an Applet. The results are shown here. However, when I display the FPS counter it shows only about 10 fps and TaskMgr reports I’m using 100% CPU. I’m running the animation loop in its own Thread since this is an Applet, but sleeping for 10ms doesn’t help… any ideas?
Thanks,
Doron Barak