per face textures

hi all,

how does one use multiple textures in the way that each face has it’s own image? as i see it, you can attach only one texture to an Appearance, and a Texture only contains one image.

thanks in advance,
verence

[quote]how does one use multiple textures in the way that each face has it’s own image? as i see it, you can attach only one texture to an Appearance, and a Texture only contains one image.
[/quote]
For each texture you use an own Shape3D which holds an own Appearance object referencing the texture.