Hi all,
I’ve been trying the various JOGL demos to test the pbuffer support under X11 - under Linux, AFAIK, the hwShadowmapsSimple should work.
but… just a blank window appears, no textual output. If I run (e.g.) the gears demo, it works a treat, and I get:
[jogl-demos]$ java -classpath …/jogl/build/jogl.jar:. -Djava.library.path=…/jogl/build/obj demos/gears/Gears
CANVAS GL IS: net.java.games.jogl.impl.x11.X11GLImpl
CANVAS GLU IS: net.java.games.jogl.impl.GLUImpl
INIT GL IS: net.java.games.jogl.impl.x11.X11GLImpl
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce4 420 Go/AGP/SSE2
GL_VERSION: 1.4.1 NVIDIA 53.28
glLoadTransposeMatrixfARB() supported: true
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce4 420 Go/AGP/SSE2
GL_VERSION: 1.4.1 NVIDIA 53.28
glLoadTransposeMatrixfARB() supported: true
Similar results seen with Solaris build (i.e. shadow mapping demo fails to produce anything, gears works fine). Any advice greatly appreciated. I’m looking to use pbuffers for off-screen rendering…
Cheers,
Ian