sc_pbuffer = new Pbuffer(w, h, new PixelFormat(8, 24, 8, samples), null, null);
The above instruction crashes my machine when samples>0. I have an Nvidia FX5700 with 71.89 drivers.
Other OpenGL tests show that multisampling works, so what happens ? Maybe a driver issue ??
--------------- S Y S T E M ---------------
OS: Windows XP Build 2600 Service Pack 2
CPU:total 2 family 15, cmov, cx8, fxsr, mmx, sse, sse2, ht
Memory: 4k page, physical 1048044k(466864k free), swap 2521384k(2084744k free)
vm_info: Java HotSpot™ Client VM (1.5.0_03-b07) for windows-x86, built on Apr 13 2005 02:07:01 by “java_re” with MS VC++ 6.0