Hello all!
In my game, I am currently using the Soundsystem written by Paulscode. Seeing as he is no longer an active member of these forums, I was hoping someone else would be able to help with this issue. I want to package a lot of my resource files so that they’re not in a tree of folders outside of the Jar. I have made it so models and textures could be loaded from these packaged files by using their bytebuffer data. However, I am not quite sure how to use the sound system in the same way.
I am using the WAD file format to store external resources, and from a wad I can only access a resources bytebuffer data.