Paul's Code 3D Sound System with LWJGL3?

I’m trying to use Paul’s Code 3D Sound System for my game engine (which I did last time)… But it doesn’t seem to work with LWJGL3… For one thing, LWJGL3 doesn’t have LWJGLException or AL.create()…

Is there anyway I can fix this while still using LWJGL3? or do I just have to find another sound system or make my own?

I decided to modify the source code for the LibraryLWJGLOpenAL class but I am getting this error:

AL lib: (EE) UpdateDeviceParams: Failed to set 44100hz, got 48000hz instead

I googled it and apparently this is happening a lot on Linux systems with officials programs (Blender, Unreal Engine, etc.) as well…

I have a windows tho… Does anybody know what is happening?

Kappa already ported it: