So I stumbled upon this OpenGL benchmarking test that uses LWJGL.
http://www.have2chat.net/benchmark
I’m particularly interested in how was the particle swing made. It looks awesome and fairly easy to replicate but I’m not sure how.
So I stumbled upon this OpenGL benchmarking test that uses LWJGL.
http://www.have2chat.net/benchmark
I’m particularly interested in how was the particle swing made. It looks awesome and fairly easy to replicate but I’m not sure how.
I liked the water shader. The rest was pretty much “Meh.”. It’s not a very taxing benchmark, considering it runs at over 100 FPS with 32x supersampling.
Hehehe I remember that, it was made by our own bobjob!
If you’re referring to the water shader, do you know how it’s done?
I was referring to the entire applet. I have no idea how he did any of it though, you can PM him
The water shader doesn’t work here
What GPU?
EDIT: Also make sure you have the latest drivers.