not quite a game, but it will be used for a game so I was hoping to get some feedback and let others experiment with this (imo) fun app Its a .zip that runs with a .bat, no time for webstart right now.
http://www.cyntaks.com/projects/oneswitch/ParticleEditor-demo.zip
screens:
http://www.cyntaks.com/projects/oneswitch/editorScreen.jpg
http://www.cyntaks.com/projects/oneswitch/particleScreen.jpg
There are tons of controls and most of them are grouped together, the options that aren’t grouped together belong to seperate editors. The first is for choosing the particle image, the next is for creating ‘stages’ that have different colors and sizes, and the last is for creating attracting/repelling points and planes. If you have any other questions let me know.
If the controls look like too much to bother with, just hit the open button and open some of the effects I’ve already made.
I haven’t been able to find much information on creating a more complex particle system (aside from optimizations), so most of what I’ve done is guesswork. Because of this I’m curious about what I’m missing. I’d be glad if anyone with experience in this area would let me know what sorts of features a standard particle system should have that I haven’t included (besides collision… I know about that one).
edit: typos.