Hey guys, I’ve just finished putting together another demo and I thought you might like to see it.
It’s a normal mapping demo, as the title would indicate, and the engine is multi threaded. It’s a few megs in size due to libraries that I am using and the like. I hope you like it:
http://strumpy.org/Games/Threaded/deploy.jnlp
If it crashes / dies I would love to see a stacktrace / log of what happened it will be located here: user.home/enginelog.txt.
It requires openGL 2.0 and some pretty spiffy hardware, but it should run okay if you meet the requirements. If you could post some numbers regarding the fps / hardware you are using that would also be great.
And if you can’t run it, here is a nice screen shot for you (and yes the terrain is procedurally generated):
http://img83.imageshack.us/img83/2849/picture3vf7.png
Now for shadows…