Hi,
do you remember Paradroid? (maybe this will bring back the memories: http://www.jpct.net/pics/c64.jpg).
After playing a SDL-version of it yesterday (Edit: http://paradroid.sourceforge.net), i decided to try to make a kind of Paradroid3D (or whatever it will be called in the end). Today, i wrote this pre-alpha to get a feeling how it may look and if it’s a good idea at all to move this great game to 3D. You can get this preview here:
www.jpct.net/para3d2/test.jnlp
Albeit jPCT (the engine i’m using) supports LWJGL, this version is software rendering only and all you can do is move around with the cursor keys, shoot with CTRL, switch between two different cameras (‘c’), resize the window and exit the application (esc).
I’m especially interested in how you like the second camera setting (press ‘c’ once) compared to 2D-ish default look. I like it somehow, but i’m not sure if anybody would play in this mode. Personally, i tend to use the 2D-look in such cases. But that would mean that the whole idea of a Paradroid3D is questionable. What do you think?