Para Jump - paratrooper simulation

Another complete and simple game made with Golden T Game Engine (GTGE).
It’s simple but fun enough I guess.
The game is here:
Webstart Game: http://wagner-usa.net/parajump.jnlp
Applet Game: http://wagner-usa.net/pjapplet.html
Download Game ZIP: http://wagner-usa.net/parajump.zip

Try to aim for perfect jump.
How much score you can get? :wink:

EDIT: added webstart link

Unfortunately, I’m still using JRE/JDK 1.4 and am not ready to goto 1.5. Is there any way you could compile a 1.4 version, or are you using 1.5 features?

Do you know if it is possible & easy to have both 1.4 and 1.5 installed on a WinXP machine?

Thanks!

Ok, got 1.5 installed.

Pretty fun game!

I love waiting to the very last minute to pop the chute.

The challenge rounds are fun, too, although one time it seemed like my chute would not open! :slight_smile:

http://kaioa.com/k/parajump.jnlp
http://wagner-usa.net/parajump.jnlp

<?xml version="1.0" encoding="utf-8"?>
<jnlp
  spec="1.0+"
  codebase="http://wagner-usa.net/"
  href="http://kaioa.com/k/parajump.jnlp">
  <information>
    <title>Para Jump</title>
    <vendor>role</vendor>
    <homepage href="http://wagner-usa.net/pjapplet.html"/>
    <description>ParaJump was written in Java 1.5 and uses the Golden T Studios excellent game frameworks called GTGE.</description>
    <description kind="short">Para Jump</description>
    <offline-allowed/>
  </information>
  <security>
  </security>
  <resources>
    <j2se version="1.5+"/>
    <jar href="parajump.jar"/>
    <jar href="golden_0_2_3.jar"/>
    <jar href="GTGE_add_ons.jar"/>
    <jar href="timer.jar"/>
  </resources>
  <applet-desc
  documentBase="http://wagner-usa.net/pjapplet.html"
  name="TimePilot"
  main-class="pjgame.PJGameApplet"
  width="640"
  height="480">
  </applet-desc>
</jnlp>

See? Webstart is easy :wink:

Thanks for testing.

The parachute won’t open if it’s too low, only that would make the life lost anyway.
Can get the perfect jump? It’s fun to target for perfect jump, especially on the round level :slight_smile:

Well making webstart is easy, but for newbie it’s somewhat not, had to explain them, and setting the mime type on the server.
And this is actually not my game, all my games are webstartable, this is game made by GTGE user, most of GTGE user is newbie so it’s quite hard to explain them complicated stuff, but well they can make great game anyway :slight_smile:
Thanks for the webstart code oNyx, I’ll tell the developer about this.
Anyway the applet-desc tag? Never seen it before. Is it new Java 1.5 webstart feature??

Anyway the applet-desc tag? Never seen it before. Is it new Java 1.5 webstart feature??

Dunno. But I guess thats the case. Never used it before… y’know… actually I just wanted to try it. Heh :wink:

fun to play :), but I’ve noticed an Exception at the end:

1.5 NanoTimer selected.
java.lang.ClassCastException: sun.awt.image.WritableRasterNative
	at sun.awt.color.CMMImageLayout.<init>(CMMImageLayout.java:185)
	at sun.awt.color.ICC_Transform.getImageLayout(ICC_Transform.java:351)
	at sun.awt.color.ICC_Transform.colorConvert(ICC_Transform.java:173)
	at java.awt.image.ColorConvertOp.ICCBIFilter(ColorConvertOp.java:312)
	at java.awt.image.ColorConvertOp.filter(ColorConvertOp.java:262)
	at com.golden.gamedev.Game.notifyExit(Unknown Source)
	at com.golden.gamedev.GameEngine.startGameLoop(Unknown Source)
	at com.golden.gamedev.Game.start(Unknown Source)
	at com.golden.gamedev.GameLoader.run(Unknown Source)
	at java.lang.Thread.run(Thread.java:595)

After I lost all my lives the game kept going but pressing CTRL did nothing - there was nobody to jump out of the plane!

Nice game. I like the usage of “real” backgrounds. :slight_smile:

I enjoyed quite a few jumps. Nice backgrounds, particularly the first one.

There was an error, possibly on program termination

like it!

I made a similiar game (1996! in C), two player fun, same controls, alt+control for left/right :smiley:

Don’t want to hijack this this thread, but I have to mention this (because of nostalgia and so on) :slight_smile:
www.gutenachtkopf.de/heroes.zip ,start h.exe
(press space in the warning screen, it just says that it didn’t find the driver for a soundblster)

Thanks for playing.

The java.lang.ClassCastException: sun.awt.image.WritableRasterNative exception is because the applet is trying to convert the image into gray at the end of the game, not to worry.

Fixed.

There is 2 additional round now, if you jump at the target 5 times, you get the first challenge round, if you landed successfully, get the second challenge round.
And aim for perfect jump for the fun aspect :wink:

Anyway this is the webstart version:
http://wagner-usa.net/parajump.jnlp

@role

Put that link into the first post :wink: